Marvel Entertainment, Inc. engages in the licensing, publishing, toy making, and film production businesses with a proprietary library of approximately 5,000 characters. Its library of characters include Spider-Man, Iron Man, The Incredible Hulk, Captain America, Thor, Ghost Rider, The Fantastic Four, X-Men, Blade, Daredevil, The Punisher, Namor, Nick Fury, The Avengers, Silver Surfer, and Ant-Man. The company operates in four segments: Licensing, Publishing, Toys, and Film Production. The Licensing segment licenses its characters for use in various consumer products, including toys, apparel, and video games; feature films; television programs; DVD animated feature films; theme parks, shopping malls, and special events; promotions; and publications. The Publishing segment publishes and sells comic books and custom comics to the direct market and the mass market, as well as to teenagers and young adults through comic book specialty stores and retail outlets, including bookstores and newsstands. This segment also sells advertising and subscriptions. The Toys segment designs, develops, creates, markets, and distributes character-based toys, such as Most Marvel and Spider-Man, as well as based on licensed-in characters, such as Curious George and characters from Code Lyoko and TNA wrestling. This segment markets its products through specialty toy retailers, mass merchandisers, mail-order companies, and variety stores, as well as independent distributors worldwide. The Film Production segment develops, produces, and distributes films. Marvel Entertainment, Inc., formerly known as Marvel Enterprises, Inc., was founded in 1988 and is based in New York, New York.
SaaS Adoption
SaaS Adoption indicates the level of adoption by this company of software as a service services.
Cloud Adoption
Cloud Adoption indicates the level of adoption by this company of cloud services.
IT Footprint
IT Footprint gives a relative indication of how much IT services this company consumes.
IT Spend
IT Spend shows roughly how much this client spends on IT per year in USD.
Enlyft tracks the use of over 15,000 technologies and has proprietary data on over 18 million companies worldwide.
Marvel Entertainment uses 5 different technologies from 140 different vendors. They have above average use of several technologies including Adobe Photoshop, Apple IOS and Microsoft Office 365.
Marvel Entertainment uses products from 102 different product categories. They are particularly heavy users of products in Operating Systems, Database Management System, and Business Intelligence.
Enlyft tracks the use of over 15,000 technologies and has proprietary data on over 18 million companies worldwide.
| Technology | Category | Vendor | Usage |
|---|---|---|---|
| Adobe Photoshop | Graphics & Photo Editing | Adobe Inc | ![]() |
| Autodesk Maya | Graphics & Photo Editing | Autodesk Inc | ![]() |
| Oracle ERP | Enterprise Resource Planning (ERP) | Oracle | ![]() |
| Microsoft PowerPoint | Office Productivity | Microsoft Corporation | ![]() |
| DataBricks | Big Data | Databricks | ![]() |
What other companies use Adobe Photoshop?
Who are the biggest users of Graphics & Photo Editing?
What countries, industries, and company sizes are most likely to use Oracle ERP?