We have data on 57 companies that use Apple ARKit. The companies using Apple ARKit are most often found in United States and in the Information Technology and Services industry. Apple ARKit is most often used by companies with 1-10 employees and 1M-10M dollars in revenue. Our data for Apple ARKit usage goes back as far as 3 years and 5 months.
If you’re interested in the companies that use Apple ARKit, you may want to check out Maxon Cinema 4D and ZBrush as well.
| Company | Unity Technologies |
| Website | unity.com |
| Country | United States |
| Revenue | 1B-5B |
| Company Size | 5000-10000 |
| Company | Niantic |
| Website | nianticlabs.com |
| Country | United States |
| Revenue | 200M-1000M |
| Company Size | 500-1000 |
| Company | Capgemini SE |
| Website | capgemini.com |
| Country | France |
| Revenue | >10B |
| Company Size | >10000 |
| Company | Walmart Inc |
| Website | walmart.com |
| Country | United States |
| Revenue | >10B |
| Company Size | >10000 |
| Company | BBC Monitoring |
| Website | bbc.co.uk |
| Country | France |
| Revenue | 1B-5B |
| Company Size | 5000-10000 |
| Company | Website | Country | Revenue | Company Size |
|---|---|---|---|---|
| Unity Technologies | unity.com | United States | 1B-5B | 5000-10000 |
| Niantic | nianticlabs.com | United States | 200M-1000M | 500-1000 |
| Capgemini SE | capgemini.com | France | >10B | >10000 |
| Walmart Inc | walmart.com | United States | >10B | >10000 |
| BBC Monitoring | bbc.co.uk | France | 1B-5B | 5000-10000 |
We use the best indexing techniques combined with advanced data science to monitor the market share of over 15,000 technology products, including 3D Computer Graphics. By scanning billions of public documents, we are able to collect deep insights on every company, with over 100 data fields per company at an average. In the 3D Computer Graphics category, Apple ARKit has a market share of about 0.1%. Other major and competing products in this category include:
Apple ARKit is a AR (Augmented Reality) software solution that combines device motion tracking, camera scene capture, advanced scene processing and display conveniences to simplify the task of building an AR experience.
Looking at Apple ARKit customers by industry, we find that Information Technology and Services (26%), Computer Software (19%), Internet (14%) and Higher Education (5%) are the largest segments.
37% of Apple ARKit customers are in United States, 5% are in France and 5% are in United Kingdom.
Of all the customers that are using Apple ARKit, 44% are small (<50 employees), 24% are medium-sized and 20% are large (>1000 employees).
Of all the customers that are using Apple ARKit, a majority (58%) are small (<$50M), 12% are large (>$1000M) and 0% are medium-sized.