We have data on 18 companies that use Affogata. The companies using Affogata are most often found in United States and in the Computer Games industry. Affogata is most often used by companies with 1000-5000 employees and 1M-10M dollars in revenue. Our data for Affogata usage goes back as far as 2 years and 6 months.
If you’re interested in the companies that use Affogata, you may want to check out Twitter Analytics and Mixpanel as well.
| Company | Wooga |
| Website | wooga.com |
| Country | Germany |
| Revenue | 100M-200M |
| Company Size | 200-500 |
| Company | Teamtailor |
| Website | teamtailor.com |
| Country | Sweden |
| Revenue | 10M-50M |
| Company Size | 500-1000 |
| Company | Electronic Arts Inc |
| Website | ea.com |
| Country | United States |
| Revenue | 5B-10B |
| Company Size | >10000 |
| Company | Respawn Entertainment |
| Website | respawn.com |
| Country | United States |
| Revenue | 100M-200M |
| Company Size | 500-1000 |
| Company | King.com |
| Website | king.com |
| Country | United States |
| Revenue | 1B-5B |
| Company Size | 1000-5000 |
| Company | Website | Country | Revenue | Company Size |
|---|---|---|---|---|
| Wooga | wooga.com | Germany | 100M-200M | 200-500 |
| Teamtailor | teamtailor.com | Sweden | 10M-50M | 500-1000 |
| Electronic Arts Inc | ea.com | United States | 5B-10B | >10000 |
| Respawn Entertainment | respawn.com | United States | 100M-200M | 500-1000 |
| King.com | king.com | United States | 1B-5B | 1000-5000 |
We use the best indexing techniques combined with advanced data science to monitor the market share of over 15,000 technology products, including Marketing Analytics. By scanning billions of public documents, we are able to collect deep insights on every company, with over 100 data fields per company at an average. In the Marketing Analytics category, Affogata has a market share of about 0.1%. Other major and competing products in this category include:
Affogata is an AI (Artificial Intelligence)-driven player feedback analytics platform that gathers real-time user feedback from anywhere on the open web and from internal data sources, analyzes the data so that user can take a proactive approach in planning ahead their upcoming roadmap while also reacting to players' feedback.
Looking at Affogata customers by industry, we find that Computer Games (45%), Internet (12%) and Entertainment (6%) are the largest segments.
28% of Affogata customers are in United States, 6% are in Sweden and 6% are in Israel.
Of all the customers that are using Affogata, 18% are small (<50 employees), 29% are medium-sized and 18% are large (>1000 employees).
Of all the customers that are using Affogata, 35% are small (<$50M), 12% are medium-sized and 6% are large (>$1000M).