We have data on 2,660 companies that use LiveOps. The companies using LiveOps are most often found in United States and in the Computer Games industry. LiveOps is most often used by companies with 50-200 employees and 1M-10M dollars in revenue. Our data for LiveOps usage goes back as far as 10 years and 5 months.
| Company | Globant |
| Website | globant.com |
| Country | Luxembourg |
| Revenue | 1B-5B |
| Company Size | >10000 |
| Company | Unity Technologies |
| Website | unity.com |
| Country | United States |
| Revenue | 1B-5B |
| Company Size | 5000-10000 |
| Company | Accenture PLC |
| Website | accenture.com |
| Country | Ireland |
| Revenue | >10B |
| Company Size | >10000 |
| Company | Goodgame Studios |
| Website | goodgamestudios.com |
| Country | Germany |
| Revenue | 50M-100M |
| Company Size | 1000-5000 |
| Company | Cognizant Technology Solutions Corp |
| Website | cognizant.com |
| Country | United States |
| Revenue | >10B |
| Company Size | >10000 |
| Company | Website | Country | Revenue | Company Size |
|---|---|---|---|---|
| Globant | globant.com | Luxembourg | 1B-5B | >10000 |
| Unity Technologies | unity.com | United States | 1B-5B | 5000-10000 |
| Accenture PLC | accenture.com | Ireland | >10B | >10000 |
| Goodgame Studios | goodgamestudios.com | Germany | 50M-100M | 1000-5000 |
| Cognizant Technology Solutions Corp | cognizant.com | United States | >10B | >10000 |
We use the best indexing techniques combined with advanced data science to monitor the market share of over 15,000 technology products, including Contact Center Management. By scanning billions of public documents, we are able to collect deep insights on every company, with over 100 data fields per company at an average. In the Contact Center Management category, LiveOps has a market share of about 2.6%. Other major and competing products in this category include:
LiveOps is a cloud-based contact center providing customer service solutions. It is a cloud-based contact center / virtual call center software with social customer service greatly improves customer service and customer support.
Looking at LiveOps customers by industry, we find that Computer Games (34%), Computer Software (10%), Information Technology and Services (7%), Internet (7%) and Entertainment (6%) are the largest segments.
43% of LiveOps customers are in United States and 7% are in United Kingdom.
Of all the customers that are using LiveOps, 39% are small (<50 employees), 41% are medium-sized and 19% are large (>1000 employees).
Of all the customers that are using LiveOps, a majority (64%) are small (<$50M), 10% are large (>$1000M) and 15% are medium-sized.